On the right you can see how I've been painting energy up until now and on the left you can see how I will be painting it in future. Well except the orbs... I need to repaint those ones as I messed up a bit but it's an easy fix.
The reason for the change is that I tried to paint the portal on my Monolith and with my current scheme and it looked flat and dull. It ruined the depth of the metal work and it really needs to be redone but the question I faced was how do I fix it?
I took to Google and YouTube (my first stops for any issues of this type) and found a few ways of painting orange but I didn't like what they were doing. Then I saw a tutorial where orange was involved but as a mid-highlight as opposed to the whole thing and it clicked with me.
For anything that isn't a centrepiece model I've decided to simplify the process to just three colours; Evil Sunz Scarlet, Troll Slayer Orange and Yriel Yellow but for HQ models and centrepieces I'll add in more shades and blending but for speed I'll take the less complicated route with infantry and such.
So that's all for tonight! Over the next few weeks I'll repaint the orange I've already done and then going forward I'll be going down this route for energy.
The orange highlight makes all the difference in the energy. Really really pops it and looks fantastic! Great job just hitting up sections of the orange as well, gives it a much cooler effect!
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